Creates a PersistenceStorer instance with a storing logic that stores every instance that is
encountered during the traversal of the entity graph once.
Warning: This means that every (persistable) reference is traversed and every reachable instance is stored.
Creates a PersistenceStorer instance with a storing logic that stores instances that are
encountered during the traversal of the entity graph that "require" to be stored.
Creates a PersistenceStorer instance with a storing logic that stores instances that are
encountered during the traversal of the entity graph that "require" to be stored. The actual meaning
of being "required" depends on the implementation. An example for being "required" is not having an
instance registered in the global object registry and associated an biunique OID.
Creates a PersistenceStorer instance with a storing logic that stores every instance that is
encountered during the traversal of the entity graph once.
Warning: This means that every (persistable) reference is traversed and every reachable instance is stored.
Depending on the used data model, this can mean that the whole entity graph of an application is traversed
and stored. This MIGHT be reasonable for very tiny applications, where storing simply means to start at the
root entity and indiscriminately store every entity there is. Apart from this (rather academic) case,
a storer with this logic should only be used for a confined entity sub-graph that has no reference "escaping"
to the remaning entities.